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Blog, page 12 of 15

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Blog, page 12 of 15

constellation pattern for Fixing Bugs Without Losing Your Mind Tutorials

Fixing Bugs Without Losing Your Mind

Bugs are an unavoidable part of making games, and for beginners they can be deeply frustrating, sometimes frustrating enough to...

Reyansh DoleJul 17, 20264 min read
prism pattern for Simple Game Art for People Who Cannot Draw Tools

Simple Game Art for People Who Cannot Draw

Many people avoid making games because they believe they cannot create the art, but you do not need to be an artist to make a...

Diego FennJun 3, 20264 min read
orbit pattern for Playtesting a Game With Friends Community

Playtesting a Game With Friends

You cannot see your own game clearly, because you know it too well, which is why playtesting with others is essential.

Mira KovacApr 20, 20264 min read
grid pattern for Why Small Games Beat Big Unfinished Ones Studio

Why Small Games Beat Big Unfinished Ones

There is a hard truth every aspiring game-maker eventually learns: a finished small game beats a brilliant big one that never...

Reyansh DoleMar 7, 20264 min read
wave pattern for Adding Sound and Music to a Small Game Tutorials

Adding Sound and Music to a Small Game

Sound and music are among the most underrated parts of game-making, yet they transform how a game feels more than almost...

Diego FennDec 9, 20254 min read