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Blog, page 14 of 15

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Blog, page 14 of 15

grid pattern for How to Keep a Devlog People Actually Read Devlogs

How to Keep a Devlog People Actually Read

Most devlogs die in the first month. The first entry is full of excitement, the second is thinner, and by the fourth there is...

Reyansh DoleMay 21, 20254 min read
constellation pattern for Sharing a Game Build Before It Is Finished Community

Sharing a Game Build Before It Is Finished

Sharing a game before it is finished feels risky. It is rough, it has bugs, it is not what you imagined yet, and putting it in...

Diego FennMay 21, 20254 min read
prism pattern for How Small Game Studios Actually Collaborate Studio

How Small Game Studios Actually Collaborate

The image of a game studio is a company with an office and a payroll, but most small game development happens through loose,...

Reyansh DoleMay 21, 20254 min read
orbit pattern for Building a Fun Little 3D Game in Scratch Projects

Building a Fun Little 3D Game in Scratch

People assume 3D games require powerful engines and deep technical skill, but a fun little 3D game is more achievable than it...

Mira KovacMay 3, 20254 min read