Devlogs
How to Keep a Devlog People Actually Read
Most devlogs die in the first month. The first entry is full of excitement, the second is thinner, and by the fourth there is...
Blog, page 14 of 15
Everything we have published, newest first.
Devlogs
Most devlogs die in the first month. The first entry is full of excitement, the second is thinner, and by the fourth there is...
Projects
A huge number of Scratch projects get shared every day, and almost all of them disappear unnoticed.
Studio
Most game projects do not die because they were too ambitious or too hard.
Community
Sharing a game before it is finished feels risky. It is rough, it has bugs, it is not what you imagined yet, and putting it in...
Studio
The image of a game studio is a company with an office and a payroll, but most small game development happens through loose,...
Projects
People assume 3D games require powerful engines and deep technical skill, but a fun little 3D game is more achievable than it...