Community
How to Stay Motivated When Finishing a Game
Starting a game is exciting; finishing one is work. The gap between the two is where most projects die, abandoned in the long,...
Topic
Sharing work, getting feedback, and learning from other makers.
Community
Starting a game is exciting; finishing one is work. The gap between the two is where most projects die, abandoned in the long,...
Community
Finishing a game is a huge accomplishment, but it is only half the journey, because a game no one plays might as well not...
Community
You cannot see your own game clearly, because you know it too well, which is why playtesting with others is essential.
Community
Sharing a game before it is finished feels risky. It is rough, it has bugs, it is not what you imagined yet, and putting it in...